Spirit

Spirit is a Power featured in Causa, Voices of the Dusk. The Archetypes are the Priest, the Mentalist, and the Witch.

Description
Spirit is the energy common to all forms of life, and it’s present throughout the universe. It is what fills the body at birth and leaves it upon death. It is the connection with Omnipresence that can lead to higher states of mind and affect the logical shape of reality.

Strategies
With Spirit, you can find units that by themselves are quite weak, but become stronger each time you’re damaged. It has powerful spells that can strengthen your allies and weaken your opponents.

To counteract the self-inflicted damage by the Witch Archetype, Spirit relies on Priests and Mentalists who help keep your Resistance stable, and keep opponent Characters “pacified”, preventing them from attacking every turn.

Spirit has some of the most powerful and versatile cards in the game, however they usually incur a high cost for the player, which requires a high strategic capacity from players who dare to master this Power.